![]() I think it’s unfortunate that the game didn’t let you pilot smaller explorer type ships, like the ridiculously fast M5 in X3 (blanking on the name), and ship autopilot for the Albion Skunk seemed dumber in Rebirth (which you could get around by docking to a larger ship and issuing it an order), but it shaped up into a much better game than it currently gets credit for being. Ship designs are faction-specific.Īll ships (other than ) may exist as NPC ships and carry out commands designed by the game.I didn’t play Rebirth until recently where a lot of the issues were patched out. While any suitably-sized dock can /modify/ a ship (eg equip drones or repair), only certain docks can build /specific/ ships. Whilst their efficiency may be reduced for their assigned role, other needs (eg defensibility, cargo requirements etc) may suit better for the particular situation By Availabilityĭifferent ships are available to different Star Systems' shipyards. Ships are specifically designed and can complete the following purposes: (see the ship's Encyclopaedia entry for specialisation, if any) If Yes, the ship is L/XL if No the ship is S/M (or lesser). If you're unsure, look at the ship's details to see whether the ship has a jumpdrive (or fuel in its cargo). Small Ships are always XS/S/M-sized ships while Capital Ships are always L/XL-sized ships. Ships are often classified by their "class". While the " Total" columns do not show demand, they hint at the significance of the relatively rare RMP and FRs.The Teladi Overwatch shipyard produces Energy Cells, Podkletnov, and Food Rations.As can be seem above, all Teladi ships uses the Medium ship wares (like the Sanahar).The Albion/HoL Sanahar Large trade ship uses Medium ship wares (no PFRs or B-OW).* Wares that are also used for station construction. Ship construction materialsĭepending on the faction that owns the shipyard, ships are composed of varying collections of wares, and more types are used than for station construction. ** Caused by reduced maneuverability and boost speed, as this is a standard multiplier of slower base speeds. * Facilitated by point-to-point boosting within a sector, and a Jumpdrive for inter-sector travel. The downsides of using the biggest, strongest ships compared to smaller Large ships include slow overall delivery times** and the potential for all their cargo space not being needed for a given run. Most are specialized in different ways.īriefly, each ship can fall under one of these categories: Civilian ships, Drones, Small/Medium ships, and Capital ships. Simoon wrote a guide for capital ships for Rebirth v3.00 ( link) and although it is a little outdated now (although semi-updated for 3.5), it may be interesting background with that caveat in mind.Īdvantages of Small/Medium ships are higher in-zone speed and lower cost, but come with the disadvantages of weaker defences and cargo restriction (although this isn't consistently an issue). Advantages of Large/Extra Large ships typically include sturdier defences, greater storage capacity, shorter travel times between zones/sectors*, and the option of ships that can carry two or all four cargo types. Ships are spacecraft that players see or use while travelling around the X Universe in their personal ship (currently the Pride of Albion AKA Albion Skunk). Performance statistics presented in the child pages for different ship classes are based on the attached spreadsheet Rebirth_4.00_Ship_Stats_v11.xlsx (updated, ). Capital ship weapon stats used within that spreadsheet are also presented here. There are a variety of ways to acquire ships. They are crewed by NPCs and may use drones, with upkeep missions generated to help guide their acquisition. They can Trade, they can Mine and they can also Fight. In the X Rebirth Universe, ships comprise a large part of the game. If you will write something on individual ship pages, your changes may be overwritten. Individual ship pages will be created and updated automatically.
0 Comments
Leave a Reply. |